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Game Lag Options
Char72
Posted: Saturday, August 23, 2008 11:47:50 PM

Rank: Specialist

Joined: 1/19/2008
Posts: 200
Location: In the lego world
Okay, I know this has happened to just about all of you, no matter what game you play, Call of Duty 4, Halo 3, Warhawk, it really doesn't matter. But this is one of the worst things that could ever happen to you in a game besides getting shot in the privates by a 50 Cal. Sniper Rifle at close range.

LINK

Sorry about the shakiness, but my 5 year old cousin, and 4 year old brother were in the room with me, which explains both the hands and the shakiness, otherwise this is some of my best animation yet. ( And I am sorry if I offended anyone who ever played a game and got shot in the privates with a 50 Cal. Sniper Rifle at close range XD )
kingbrick
Posted: Sunday, August 24, 2008 12:43:45 AM

Rank: Specialist

Joined: 7/26/2008
Posts: 187
Location: Antioch, California, USA
Nice work! Thats a lot better than I could've done.

(\__/)
(=''=)
(") (") The power of the Bunnies is inevitable.
Master_Animator
Posted: Sunday, August 24, 2008 12:31:01 PM

Rank: Specialist

Joined: 6/11/2008
Posts: 414
Location: The small town of Earth
Where's the lag?
Char72
Posted: Sunday, August 24, 2008 2:27:01 PM

Rank: Specialist

Joined: 1/19/2008
Posts: 200
Location: In the lego world
Master_Animator wrote:
Where's the lag?


When he's about to knife the guy shooting, notice how he stops moving, and the guy turns around and hits him with a sword.
Master_Animator
Posted: Sunday, August 24, 2008 3:13:13 PM

Rank: Specialist

Joined: 6/11/2008
Posts: 414
Location: The small town of Earth
Char72 wrote:
Master_Animator wrote:
Where's the lag?


When he's about to knife the guy shooting, notice how he stops moving, and the guy turns around and hits him with a sword.

It didn't seem like that at all. You should have made him just stand there, but made the other guy circle him, then kill him.
Char72
Posted: Sunday, August 24, 2008 3:50:00 PM

Rank: Specialist

Joined: 1/19/2008
Posts: 200
Location: In the lego world
Master_Animator wrote:
Char72 wrote:
Master_Animator wrote:
Where's the lag?


When he's about to knife the guy shooting, notice how he stops moving, and the guy turns around and hits him with a sword.

It didn't seem like that at all. You should have made him just stand there, but made the other guy circle him, then kill him.


Ya, I got the inspiration from some of my games and another youtube movie, in which the guy gets stuck, and the other guy kills him.
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